Volleyball
VOLLEYBALL

Volleyball: training & drills

A filterable library of worked-out volleyball drills — by level, type and training phase, with a court diagram, steps and coaching. Build your session, tick the drills and download a complete, printable training sheet.

How to build a session

Warm-up

10–15 min

Activate and build ball feel: light passing and movement in pairs.

Main part

30–45 min

Technique per skill (pass, serve, attack, defence), building towards match situations.

Cool-down

10–15 min

A game form: apply what you learned under pressure — and end with fun.

How to read the diagrams: O serve · P passer · V setter/target · A attacker · M middle · D defender · X opponent · G feeder · S server · B blocker. Orange arrow = ball path (numbered), dashed circle = target zone, dashed line = movement.
Level
Type
Phase

Tip: filter by phase and tick the drills you want. Your download runs automatically from warm-up → main → cool-down. Nothing ticked? Then the visible drills are printed.

Warm-up passing in pairs

BeginnerPassWarm-up
Oefendiagramnet12GP

Steps

  1. G tosses gently to P.
  2. P plays a forearm pass back.
  3. Swap after 10 reps.

Coaching points

  • Knees bent, weight forward.
  • Contact on the forearms.
  • Be still at contact.

Variations

  • Easier: catch and throw.
  • Harder: greater distance.

Success criterion: 10 passes in a row within reach.

Overhand and forearm

BeginnerPassWarm-up
Oefendiagramnet12AB

Steps

  1. A sets (overhand) to B.
  2. B passes (forearm) back.
  3. Switch the order after a minute.

Coaching points

  • Overhand: hands above the forehead.
  • Forearm: straight arms, one platform.
  • Watch the ball onto your hands.

Variations

  • Easier: forearm only.
  • Harder: alternate on call.

Success criterion: 15 clean balls each without a break.

Passing against the wall

BeginnerPassWarm-up
Oefendiagramnet12P

Steps

  1. Pass or hit the ball against the wall (top of the diagram).
  2. Receive the rebound with a forearm pass.
  3. Go for 2 minutes, count your streak.

Coaching points

  • Stay low and ready for the rebound.
  • Keep your platform stable towards the wall.
  • Small corrections with the legs, not the arms.

Variations

  • Easier: let the ball bounce first.
  • Harder: alternate overhand and forearm.

Success criterion: 20 passes in a row against the wall.

Grooving the serve routine

BeginnerServeWarm-up
Oefendiagramnet1S

Steps

  1. Repeat your fixed routine: toss, approach, strike.
  2. Serve calmly over the net into the court.
  3. 10 serves; focus on the same rhythm.

Coaching points

  • The same toss and rhythm every time.
  • Not on power yet — on repeatability.
  • Breathe calmly before each serve.

Variations

  • Easier: closer to the net.
  • Harder: feel the routine with eyes closed, then serve.

Success criterion: 8 of 10 serves with the same routine into the court.

Approach and timing

BeginnerAttackWarm-up
Oefendiagramnet1A

Steps

  1. Build the approach: slow, faster, big last step.
  2. Jump and reach up with the hitting arm (no ball yet).
  3. Repeat 8–10 times, mind the rhythm.

Coaching points

  • Big last step, both arms up.
  • Jump straight up, not forward.
  • Land softly on two feet.

Variations

  • Easier: just the steps, no jump.
  • Harder: add a hit on a tossed ball.

Success criterion: A smooth approach with a straight jump.

Defensive stance

BeginnerDefenceWarm-up
Oefendiagramnet12GD

Steps

  1. G tosses low balls to D.
  2. D stays low and plays the ball back up under control.
  3. Swap after a minute.

Coaching points

  • Wide, low stance; weight on the balls of the feet.
  • Arms low and in front, ready to play.
  • Stay low, don't stand up.

Variations

  • Easier: higher, slower balls.
  • Harder: balls to the left and right of D.

Success criterion: D stays low and keeps every ball playable.

Reception to target

BeginnerPassMain
Oefendiagramnet12OPV

Steps

  1. O serves (underhand) at P.
  2. P passes firmly to the target (V) at position 2/3.
  3. V catches or sets; swap after 8 serves.

Coaching points

  • Stand low and ready before the serve.
  • Move behind the ball, don't reach.
  • Aim the pass high, towards the net.

Variations

  • Easier: O tosses instead of serving.
  • Harder: serve to varying zones.

Success criterion: 6 of 10 passes usable for the setter.

Pass and move

IntermediatePassMain
Oefendiagramnet12GVP

Steps

  1. G tosses to spot 1 (left); P passes to V.
  2. P shuffles to spot 2 (right).
  3. G tosses to spot 2; P passes again. Repeat.

Coaching points

  • Feet first, then the pass.
  • Stay low while moving.
  • Be planted just before contact.

Variations

  • Easier: fixed order, calm tempo.
  • Harder: random spots.

Success criterion: 8 of 10 passes controlled to V.

Passing in a triangle

IntermediatePassMain
Oefendiagramnet123PVA

Steps

  1. P passes to V (1).
  2. V sets on to A (2).
  3. A passes to P (3). The ball keeps moving round.

Coaching points

  • Always be ready before the ball arrives.
  • Play towards the next player, not straight up.
  • Communicate with a name or 'mine'.

Variations

  • Easier: forearm only, calm tempo.
  • Harder: a full turn after your pass.

Success criterion: 20 passes round without dropping the ball.

Overhand set to target

IntermediatePassMain
Oefendiagramnet12GPV

Steps

  1. G tosses to P.
  2. P sets (overhand) to the target V at the net.
  3. Swap after 10 reps.

Coaching points

  • Hands above the forehead, thumbs toward each other.
  • Extend arms and legs towards the target.
  • Follow the ball with your hands.

Variations

  • Easier: forearm pass to the target.
  • Harder: P turns 90° before the set.

Success criterion: 8 of 10 sets usable at V.

Reception with three passers

IntermediatePassMain
Oefendiagramnet12OPPPV

Steps

  1. O serves; the middle passer takes the ball.
  2. That passer passes to the target (V); the others call 'yours'.
  3. Change the serve direction each turn.

Coaching points

  • Call early and clearly who takes the ball.
  • The non-passer steps aside and covers.
  • Share the court: each has a zone.

Variations

  • Easier: serve to a fixed player.
  • Harder: alternate short and long serves.

Success criterion: No collisions; the right player takes 8 of 10 balls.

Serve and defend right after

AdvancedPassMain
Oefendiagramnet12S

Steps

  1. S serves over the net (1).
  2. S moves straight into the court, ready to play.
  3. Dig/pass the returning ball (2) under control.

Coaching points

  • Into the defensive stance right after the serve.
  • Read the counter-attack while still moving.
  • Play the ball high and to the middle.

Variations

  • Easier: ball is tossed back calmly.
  • Harder: a harder counter-attack.

Success criterion: S handles 6 of 10 counter-attacks playable.

Underhand serve

BeginnerServeMain
Oefendiagramnet1S

Steps

  1. Hold the ball in one hand, strike underneath it.
  2. Send the ball over the net, into the court.
  3. 10 serves; count how many land in.

Coaching points

  • Hold the ball in front, don't toss it.
  • Contact with a flat hand or fist.
  • Step forward for direction.

Variations

  • Easier: stand closer to the net.
  • Harder: aim at the back half.

Success criterion: 7 of 10 serves into the court.

Overhand serve

IntermediateServeMain
Oefendiagramnet1S

Steps

  1. Toss the ball straight up in front of the hitting shoulder.
  2. Hit it overhand with a straight arm over the net.
  3. Aim at the middle first, then a corner.

Coaching points

  • Fixed, low toss — always the same.
  • Contact with a flat hand, wrist firm.
  • Control first, power later.

Variations

  • Easier: lower toss, soft hit.
  • Harder: float serve (no spin).

Success criterion: 6 of 10 overhand serves into the court.

Serving to zones

IntermediateServeMain
Oefendiagramnet123S

Steps

  1. S serves to zone 1, then 2, then 3.
  2. Count how many land in the zone each round.
  3. Change servers after 2 rounds.

Coaching points

  • Fixed toss and approach; a repeatable rhythm.
  • Aim with your body, not just the arm.
  • Control first, power later.

Variations

  • Easier: larger zones.
  • Harder: alternate deep/short.

Success criterion: At least 6 of 9 serves in the right zone.

Serving under pressure

AdvancedServeMain
Oefendiagramnet12S

Steps

  1. S serves at the two back corners.
  2. Miss? 5 push-ups or a point for the other team.
  3. Play 2 rounds; keep your score.

Coaching points

  • Keep your routine, especially under pressure.
  • Breathe calmly before you serve.
  • Dare to aim — safe serving doesn't win here.

Variations

  • Easier: larger corner zones.
  • Harder: jump serve or more pace.

Success criterion: At least 5 of 8 serves in a corner under pressure.

Serving for points

IntermediateServeMain
Oefendiagramnet12SR

Steps

  1. S serves; R (other side) tries to pass to a target.
  2. Serve in AND pass fails = point for the server.
  3. Play to 10; then swap roles.

Coaching points

  • Target the weak passer or a tricky zone.
  • Enjoy an ace, but keep serving under control.
  • As receiver: call and move behind the ball.

Variations

  • Easier: only count 'in or out'.
  • Harder: shrink the target for the pass.

Success criterion: More service points won than your opponent.

Deep and short serving

AdvancedServeMain
Oefendiagramnet12S

Steps

  1. Serve deep (back) and short (just behind the attack line) in turn.
  2. A partner calls 'deep' or 'short' just before the serve.
  3. 2 rounds of 8 serves.

Coaching points

  • Same approach, only the height/pace differs.
  • Short: a softer, higher arc just over the net.
  • Deep: flatter and with more pace.

Variations

  • Easier: fixed deep/short order.
  • Harder: only called at the last moment.

Success criterion: 6 of 8 serves at the called depth.

Jump serve

AdvancedServeMain
Oefendiagramnet1S

Steps

  1. Toss the ball high and in front of you into the court.
  2. Take a short approach and jump.
  3. Hit the ball in the air with power and topspin over the net.

Coaching points

  • Toss to the same spot every time, slightly into the court.
  • Timing: contact at the highest point.
  • Start with control; build up power.

Variations

  • Easier: jump float without full power.
  • Harder: aim at a zone with full power.

Success criterion: 5 of 10 jump serves into the court.

Attack on a toss

BeginnerAttackMain
Oefendiagramnet12GA

Steps

  1. G tosses a high, easy ball at position 4.
  2. A approaches and hits over the net.
  3. Swap after 8 attacks.

Coaching points

  • Wait to approach until the ball is up.
  • Contact the ball high and in front.
  • Hit down into the court, not into the net.

Variations

  • Easier: catch at the highest point instead of hitting.
  • Harder: V sets instead of G tossing.

Success criterion: 6 of 10 attacks into the court.

Attack from position 4

IntermediateAttackMain
Oefendiagramnet12VA

Steps

  1. V sets the ball to the outside hitter (A).
  2. A approaches and hits over the net.
  3. Swap after 8 attacks.

Coaching points

  • Time your approach to the set, not too early.
  • Big last step, arms up together.
  • Contact the ball high and in front.

Variations

  • Easier: V tosses a fixed high ball.
  • Harder: add a block on the other side.

Success criterion: 6 of 10 attacks controlled into the court.

Attack cross and line

AdvancedAttackMain
Oefendiagramnet123VA

Steps

  1. V sets to A at position 4.
  2. A hits cross (2) and down the line (3) in turn.
  3. A helper calls 'cross' or 'line' just before the hit.

Coaching points

  • Choose direction with your shoulders, not your wrist.
  • Keep both options believable.
  • Stay high and in front, also on the line shot.

Variations

  • Easier: fixed cross/line order.
  • Harder: direction only at the last moment.

Success criterion: 8 of 10 attacks in the called direction.

Attack against a block

AdvancedAttackMain
Oefendiagramnet12VAB

Steps

  1. V sets to A; a blocker (B) stands opposite.
  2. A hits past or over the block (to the open corner).
  3. Swap A and B regularly.

Coaching points

  • Look at the block before you hit.
  • Play around the block, or hard off the hands.
  • A tip or lob is also an option against a good block.

Variations

  • Easier: passive block (hands up only).
  • Harder: active, jumping block.

Success criterion: 7 of 10 attacks past the block into the court.

Attack from position 2

IntermediateAttackMain
Oefendiagramnet12VA

Steps

  1. V sets to the hitter at position 2 (right).
  2. A approaches and hits cross-court.
  3. Swap after 8 attacks.

Coaching points

  • On the right too: contact high and in front.
  • Turn your shoulders in the hitting direction.
  • Time the approach to the set.

Variations

  • Easier: fixed high ball.
  • Harder: add a block opposite.

Success criterion: 6 of 10 attacks from position 2 into the court.

Tip over the block

IntermediateAttackMain
Oefendiagramnet12VAB

Steps

  1. V sets to A; a block (B) stands opposite.
  2. Instead of hitting hard, A tips the ball short behind the block.
  3. Alternate tip and hard attack.

Coaching points

  • Same approach as an attack — surprise the block.
  • Tip with firm fingers, just over the hands.
  • Look for the space behind the block.

Variations

  • Easier: tip without a block.
  • Harder: the block decides late or jumps.

Success criterion: 7 of 10 tips land behind the block in the court.

Back-row attack (pipe)

AdvancedAttackMain
Oefendiagramnet12VA

Steps

  1. V sets a ball to the back-row player (A) behind the attack line.
  2. A approaches from behind the line and hits.
  3. A must take off behind the 3-metre line.

Coaching points

  • Taking off in front of the attack line is a fault — mind your feet.
  • Big approach; hit through the ball.
  • Aim deep into the opponent's court.

Variations

  • Easier: higher ball, calmer tempo.
  • Harder: combine with a middle attack.

Success criterion: A finishes 6 of 10 back-row attacks legally and in the court.

Attack series under tempo

AdvancedAttackMain
Oefendiagramnet123VA

Steps

  1. V (or coach) feeds balls quickly in a row.
  2. A hits 3–5 attacks in a row without a long pause.
  3. Vary the direction per ball.

Coaching points

  • Recover quickly after each attack, ready for the next.
  • Keep your technique even when tired.
  • Stay high and contact in front.

Variations

  • Easier: 3 balls, calmer tempo.
  • Harder: 6+ balls or direction on call.

Success criterion: A keeps technique and direction across the whole series.

Middle attack: basics

IntermediateMiddle attackMain
Oefendiagramnet12VM

Steps

  1. V sets a slightly higher ball to the middle hitter (M).
  2. M approaches short and hits quickly over the net.
  3. Repeat; keep the tempo calm.

Coaching points

  • M starts the approach as the pass goes to V.
  • Short, explosive approach at the net.
  • Contact the ball at the highest point.

Variations

  • Easier: high ball, M jumps on the set.
  • Harder: lower and speed up the ball.

Success criterion: M hits 6 of 10 balls controlled into the court.

Middle attack: quick ball

AdvancedMiddle attackMain
Oefendiagramnet12VM

Steps

  1. V sets a fast, low ball to M.
  2. M is already in the air at the set.
  3. Repeat; build up the tempo.

Coaching points

  • M jumps before the set, not after.
  • Short, explosive approach.
  • Communicate the tempo with V.

Variations

  • Easier: a slightly higher ball.
  • Harder: alternate quick and high ball.

Success criterion: M consistently contacts the ball at the highest point.

Middle attack: slide

AdvancedMiddle attackMain
Oefendiagramnet12VM

Steps

  1. M runs behind V to the right (slide approach).
  2. V sets a fast ball in M's running direction.
  3. M takes off from one foot and hits.

Coaching points

  • Timing: M moves with the set.
  • One-foot take-off, moving sideways.
  • Contact the ball high, still in motion.

Variations

  • Easier: slower set, two-foot take-off.
  • Harder: faster ball or alternating side.

Success criterion: M finishes 6 of 10 slide attacks under control.

Block to middle attack

AdvancedMiddle attackMain
Oefendiagramnet12MV

Steps

  1. M stands at the net in a block position.
  2. After a fake block, M steps back off the net (transition).
  3. V sets; M approaches again and hits the middle attack.

Coaching points

  • Get off the net quickly after the block.
  • Turn to the ball at once and start your approach.
  • Keep communicating with V.

Variations

  • Easier: no block, just the transition.
  • Harder: a real block before the transition.

Success criterion: M makes the transition and finishes without rushing.

Reading the setter

IntermediateMiddle attackMain
Oefendiagramnet1VMA

Steps

  1. V can set to M (middle) or A (outside).
  2. M and A read V's hands and start on the right set.
  3. V varies randomly; the hitter finishes.

Coaching points

  • Watch V's hands and body.
  • Only start your approach when the ball goes that way.
  • Fake approaches to mislead the defence.

Variations

  • Easier: V calls the direction.
  • Harder: add a third option (back-row ball).

Success criterion: The right hitter approaches on 8 of 10 sets.

First tempo (quick 1)

AdvancedMiddle attackMain
Oefendiagramnet12VM

Steps

  1. M jumps while the pass is still travelling to V.
  2. V sets a very fast, low ball (first tempo).
  3. M hits the ball right above the net.

Coaching points

  • Perfect timing between M and V is everything.
  • M is in the air before V sets.
  • Short, explosive take-off close to V.

Variations

  • Easier: a slightly higher, slower ball.
  • Harder: V varies the tempo per rep.

Success criterion: M and V time 6 of 10 quick balls well together.

Middle and outside combination

AdvancedMiddle attackMain
Oefendiagramnet1VMA

Steps

  1. M runs a quick attack; A runs slightly behind.
  2. V decides at the last moment: M (quick) or A (behind the block).
  3. The block must choose — one hitter gets free.

Coaching points

  • M always makes the run believable (even without the ball).
  • Timed runs pull the block along.
  • Agree the combination with V beforehand.

Variations

  • Easier: fixed choice, passive block.
  • Harder: active double block opposite.

Success criterion: One hitter gets free of the block in 7 of 10 combinations.

Block: basics

IntermediateDefenceMain
Oefendiagramnet1BX

Steps

  1. X hits or tosses over the net from close range.
  2. B jumps straight up and blocks with straight arms.
  3. Swap after 8 attempts.

Coaching points

  • Hands wide, thumbs up, reach over the net.
  • Jump straight up, don't touch the net.
  • Watch the ball and X's hitting hand.

Variations

  • Easier: X tosses softly.
  • Harder: X really attacks from a platform.

Success criterion: B blocks or slows 6 of 10 balls.

Block: timing and moving

AdvancedDefenceMain
Oefendiagramnet1XB

Steps

  1. X attacks from position 4 (other side).
  2. B moves along the net and blocks on time.
  3. Repeat from varying positions.

Coaching points

  • Move sideways with a cross-step, then jump.
  • Jump slightly after the hitter, not before.
  • Close the block: hands next to your partner's.

Variations

  • Easier: fixed attack position.
  • Harder: attack left or right, B chooses.

Success criterion: B is on time and well placed on 7 of 10 attacks.

Defend and continue

AdvancedDefenceMain
Oefendiagramnet12XDV

Steps

  1. An attacker (X) hits from the other side.
  2. D digs low towards the target (V).
  3. V catches or sets; swap roles.

Coaching points

  • Stand low with weight forward.
  • Arms low and in front, don't swing.
  • Play the dig high and to the middle.

Variations

  • Easier: X hits softly.
  • Harder: X attacks harder or from a platform.

Success criterion: 7 of 10 digs stay playable.

Emergency defence: short ball

AdvancedDefenceMain
Oefendiagramnet12XD

Steps

  1. X tips the ball short over the net.
  2. D sprints forward and digs low (a dive if needed).
  3. Play the ball as high as possible.

Coaching points

  • Read the short ball early from X's hand.
  • Big last step, stay low.
  • Fall under control, land on chest/thighs.

Variations

  • Easier: X tosses the short ball.
  • Harder: alternate short and deep.

Success criterion: D keeps 5 of 10 short balls in play.

Closing a double block

AdvancedDefenceMain
Oefendiagramnet1BBX

Steps

  1. X attacks in the middle; two blockers jump together.
  2. The outside blocker closes to the inside — no gap between them.
  3. Swap hitter and blockers.

Coaching points

  • Hands next to each other, no gap between the blockers.
  • Jump together and straight up.
  • The outside blocker leads, the inside closes in.

Variations

  • Easier: X tosses onto the block.
  • Harder: X attacks from varying positions.

Success criterion: The double block closes without a gap on 7 of 10 attacks.

Defending beside the block

AdvancedDefenceMain
Oefendiagramnet12BDXV

Steps

  1. B blocks in the middle; X hits beside the block.
  2. D reads the space and digs towards V.
  3. V catches or sets; swap roles.

Coaching points

  • D looks past the block to the hitting hand.
  • Stand low, ready to dive sideways.
  • Play the dig high and to the middle.

Variations

  • Easier: X hits softly and predictably.
  • Harder: X chooses hard or a tip.

Success criterion: D keeps 6 of 10 balls beside the block in play.

Picking up short balls

IntermediateDefenceMain
Oefendiagramnet12XD

Steps

  1. X tips/pokes the ball short over the net.
  2. D steps in quickly and plays it up under control.
  3. Play the ball towards the setter position.

Coaching points

  • Read the short ball early from X's hand.
  • Big last step, stay low.
  • Play with an open hand or forearms, high.

Variations

  • Easier: X calls the tip.
  • Harder: alternate tip and hard attack.

Success criterion: D picks up 6 of 10 short balls playable.

Block and floor defence together

AdvancedDefenceMain
Oefendiagramnet12BDXV

Steps

  1. B blocks the line; D covers the space B leaves (cross).
  2. X attacks; either the block touches it, or D defends.
  3. Then the team plays on to V.

Coaching points

  • Block and defence split the court: B line, D cross.
  • Communicate who takes which part.
  • Switch to attack right after the dig.

Variations

  • Easier: X attacks a fixed cross.
  • Harder: X chooses line or cross.

Success criterion: Block + defence cover 7 of 10 attacks together.

Game form: 3-v-3

IntermediateGame formCool-down
Oefendiagramnet1

Steps

  1. Two teams of 3 play on a (half) court.
  2. Play each ball at least twice before it crosses.
  3. Play to 10 points; winner stays on.

Coaching points

  • Call who takes the ball.
  • Pass-set-attack: play it out.
  • Move as a team with the ball.

Variations

  • Easier: catch-and-throw allowed.
  • Harder: must use 3 contacts and finish with an attack.

Success criterion: Teams play out most rallies via 3 contacts.

Game form: king of the court

IntermediateGame formCool-down
Oefendiagramnet1

Steps

  1. Several teams; the winning team stays at the 'king' side.
  2. Win a point and stay; the loser swaps with a waiting team.
  3. Play short rallies/points, swap quickly.

Coaching points

  • High intensity: be ready right after a swap.
  • Keep communicating, even in short points.
  • Play smart: safe choices under time pressure.

Variations

  • Easier: start rallies without a serve.
  • Harder: only count points via an attack.

Success criterion: Every team plays several turns; the winner stays on.

Game form: 2-v-2

BeginnerGame formCool-down
Oefendiagramnet1

Steps

  1. Two teams of 2 on a small court.
  2. Try to play the ball 2–3 times before it crosses.
  3. Play to 7 points.

Coaching points

  • Share the court with your partner.
  • Always call who takes the ball.
  • Keep moving, never stand still.

Variations

  • Easier: bigger court, catching allowed.
  • Harder: must use 3 contacts.

Success criterion: Most rallies played via several contacts.

Game form: side-out

AdvancedGame formCool-down
Oefendiagramnet1S

Steps

  1. Team A serves; team B (3 players) tries to score at once (side-out).
  2. Side-out in one rally? Point for B. If not, point for A.
  3. Play 10 serves; then swap.

Coaching points

  • Reception → set → attack in one flow.
  • Fixed roles: who passes, who sets, who hits.
  • Stay calm on a tough serve.

Variations

  • Easier: serve is tossed in.
  • Harder: add a block on the serving side.

Success criterion: Team B wins the side-out at least 6 of 10 times.

Match with a constraint

AdvancedGame formCool-down
Oefendiagramnet1

Steps

  1. Play a normal match, but with one constraint (e.g. 'every ball via the setter').
  2. Constraint not met? The point doesn't count.
  3. Change the constraint every 5 minutes.

Coaching points

  • Keep the constraint in mind, even in the heat of the rally.
  • Coach steers on the constraint, not just the score.
  • Use the constraint to train a weak point.

Variations

  • Easier: one simple constraint.
  • Harder: two constraints at once.

Success criterion: The constraint is carried out in most rallies.

Match with a reception focus

IntermediateGame formCool-down
Oefendiagramnet1S

Steps

  1. A normal 3-v-3 match, but start every rally with a serve.
  2. A perfect pass earns the receiving team a bonus point.
  3. Play to 15; swap serving turns.

Coaching points

  • Emphasise calm and technique on the reception.
  • Fixed roles on receive.
  • Coach rewards good passes, not just points.

Variations

  • Easier: serve is tossed in.
  • Harder: smaller target zone for the bonus pass.

Success criterion: The receiving team regularly earns the bonus pass.

Wash drill (two rallies)

AdvancedGame formCool-down
Oefendiagramnet12

Steps

  1. A team only scores a point by winning two rallies in a row.
  2. Rally 1 starts with a serve, rally 2 with a tossed ball.
  3. One won and one lost = a 'wash', no point.

Coaching points

  • High focus: every ball counts double.
  • Stay sharp after a won rally.
  • Coach varies the start ball to train situations.

Variations

  • Easier: one rally = one point.
  • Harder: three rallies in a row for a point.

Success criterion: A team wins several 'wash' points by winning series.

King of the net

IntermediateGame formCool-down
Oefendiagramnet1

Steps

  1. 2-v-2 close to the net; only volleys and quick balls.
  2. Play short, fast rallies over the net.
  3. Winner stays; loser swaps.

Coaching points

  • Be ready with hands high at the net.
  • Short, controlled volleys — no big swings.
  • React fast; keep your eyes on the ball.

Variations

  • Easier: one bounce allowed.
  • Harder: direct volleys only.

Success criterion: Fast net rallies are played out over several balls.

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